Deborah R. Fowler

Houdini Tips and Tricks — complex scenes / layout

Posted 2013 Updated Oct 11 2020 Updated Apr 2026 — restyled

Files created by Deborah R. Fowler unless otherwise noted. Click the link or image for the .hipnc file.

IN DYNAMICS SCALE MATTERS

When experimenting with simulations: REDUCE TO A SIMPLE CASE, TEST, BUILD FROM THERE. Simple case files are faster to test — and remember to VIEW THE GEOMETRY SPREADSHEET.

Alembic & Instancing

Instancing note: Packed Primitives/Alembics are the preferred workflow from H13 up, however instances are still very useful — for example, light instances, as well as to help understand the concept of point instancing, which is not package specific (packed primitives, on the other hand, are unique to Houdini). With the introduction of Solaris and Houdini 18, instancing is back — check out the Copy to Points in the Solaris context (an instancer node).

odforce — Copy SOP: Packed Prims vs Point Instance Procedural

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Miscellaneous — Floating Objects & Ocean

These examples explore particle-driven layout and ocean interaction. Ocean may be the best choice for floating objects in recent versions.

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Packed Primitives
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Particles
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RBD
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Wrangle Nodes

Wrangle nodes (general) and other examples

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VEX / VOPs
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